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Ethics can completely change depending on the person, or the context of the situation. Someone may believe it to be completely innocent to photograph a playing child while others, such as their parents, may want to protect the child's safety. This incident happened to Adele a few years ago.

Adele sued the paparazzi for taking pictures of her son playing in the playground


Each one of us is responsible for defining our own ethics, however we must think about the consequences of breaching other's ethics. Some ethics being more shared than others. Ethics are important as not to damage the subject, or their reputation.

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As the view for the magazine kept changing so did the audience, but I don't think these changes are unparalleled, considering I'm part of the target audience it just shows how the audience (me) has its different likes. So, I'd say it was a success, even if it went in a completely unexpected direction, I feel like my audience hasn't shortened but perhaps broadened?

As I've said previously this was first supposed to be a sewing magazine, which quickly changed, due to the fact the sewing magazines I had for reference weren't very appealing. I instead started work on fashion magazines which ultimately led to the finished product. As I was browsing a Vogue magazine, I saw a picture of Sean O'Pry which instantly reminded me of his appearance on the music video Blank Space. That's how the magazine title was born. From then on, my decisions slowly snowballed into a full-on Taylor Swift magazine, although I did take a lot of inspiration from Atlas magazine and Teresa Oliveira; those might have been my main sources of inspiration, but other websites also influenced my decisions.

Overall, I think my audience research could use more planning, however it was difficult when not even you, yourself, have a clear vision for the project ahead. What I thought was one thing ended up going in a complete unexpected direction. No further development of research wasn't necessarily an oversight, although audience and secondary research condensed data to be easily available, I didn't want to stereotype people solely based on what a couple of graphs had shown me.

I think it was a success! Even though I personally have no interest in magazines, I like how my magazine turned out. Of course, I still believe there is always room for improvement.

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Costume designers

Costume designers are responsible for bringing a character to life it helps actors portray the character they're playing by wearing their clothes. As the name suggests they create, design, and sometimes rent the costumes for the cast. Research is fundamental, as they work within tight budgets and deadlines. A small mistake could not have enough time or money to be fixed.








 

Prop makers.. masters

Prop masters not only make props they also buy them. Prop master need to be organized, and if possible, always have multiple backup props in case they get broken or misplaced. It is also referenced to make a list of props that might be used in the scene, aside from the ones already being used, as not to be completely off-guard if the director, or actor request them when shooting. Prop masters need to constantly work with the actors to make sure they know how to use certain props. They need to work with designers, decorators and directors.


Prop makers make the props we see on screen. Be it a fantastical mask, or magical cat; or a worn handwritten letter. Reference pictures are key to make sure every detail is as it should be, even if what you're creating is something completely imaginary its good to keep your vision focused. They work with many different materials trying to achieve the perfect prop.







 

Set designers

Sets are often built in studios but can be created at theatre stages or in the location of the film shooting. Set designers need to work closely with the lighting, sound, camera, directing and producing teams. They work with the construction company making sure the set meets all the health and safety guidelines, and technical requirements.






























 

Make-up artists

Make-up artists need to pay attention to lighting and how it affects the actors skin, and the makeup on it. Once shooting starts they stay on set to retouch any makeup that needs it. They also take photos and notes to make sure they can recreate the look once the recording stops. Many artists form close relationships with the celebrities they work with, great networking skills!
















 

Computer game developers

As the name suggests, game developers are responsible for the development of games.. They are responsible for the sound, graphics and coding for said game. Some hiring people to take care of these jobs, others working alone, trying to manage it all. You need to have a keen sense of perspective when developing a game. Communication between you and your team, if you have one, are key to make sure the process goes smoothly.












 


Make sure you research and discuss what the job is? what sort of duties would you do? What education/qualifications are needed? And images of people doing this job.



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